”Chocolate Praline” – Sculpting and simulating paper foil (3D)

Simulated the foiled Chocolate Praline in Marvelous Designer and finished the fine details in ZBrush. Personally I’m really impressed by how far Marvelous Designer could be used to simulate the base mesh. I just needed to pinch some details and sculpt some extra folds and creases to make the foil appear a little more stiff and ”cracked” in some places. Rendered in Vray.


Posted in 3D / CGI, PORTFOLIO