Chocolate praline (3D/CGI)

choco-01_rgb-lowres_update

Personal evening project, just lying on the sofa with my MacBook.. Found some inspirational candy images that I wanted to try out.. this is what I came up with within a couple of hours playing around in Cinema 4D. It’s not perfect yet, but I have some pretty candy plans for the future, so I’m happy with this result as a start. (mer…)

Posted in 3D / CGI, PORTFOLIO
Tags: , , , , , ,

Absolut Still Life (3D/CGI)

Still Life bottles

Modelled and rendered using Cinema 4D and Vray. Just some small edits made in Photoshop, mainly color corrections.

ABSOLUT_STILL Still Life bottles wireframe

Posted in 3D / CGI, PORTFOLIO
Tags: , , , , ,

Captain America shield (3D)

Personal project. After seeing the Avengers I got inspired to model Captain America’s shield. I used Cinema 4D for modeling and rendering and the ice was sculpted in ZBrush 4. The ice rendered for 26 hours, which felt insane, but I liked the look of it and I needed a break anyways, so I just left it rendering… The city was added in post.

Posted in 3D / CGI, NEWS, PORTFOLIO
Tags: , , , , ,

Sculpted skull (3D/ZBrush)

From left to right you can see my sculpting progress in ZBrush 4 (ZBrush 4R2b today!). I started off by blocking in all the forms using a standard DynaMesh sphere and the basic clay brushes. As references I used my little Anatomytools skull plus some images from one of my anatomy books.

The upper row of teeth were sculpted from the same mesh as the main head while I used a different approach for the bottom jaw and teeth. I created those parts as simple base meshes in Cinema 4D which I refined in Zbrush, jumping back and forth between the apps a couple of times, using GoZ.

Posted in 3D / CGI, PORTFOLIO
Tags: , , , , , , , ,