Rigid Body simulation for construction company

An image I did for a construction company together with Tommie Nordholm (APDF). The stones were simulated as rigid bodies in Realflow and I modelled a very simple proxy of the construction worker and animated him flying through the wall. I brought all pieces into Cinema 4D and rendered it using Maxwell Render. Photos and rendered elements were then composed together in Photoshop.

Posted in 3D / CGI, PORTFOLIO, Projects
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