”Knee stabilizer” – product visualisation (3D)

This image was for a pitch for a client who designs a wide range of orthopedic products.

The above sketch is all I had as reference, so I started modelling all basic forms in Cinema 4D. This base mesh was then exported to ZBrush where I added the soft forms and more details (like seams). The final render is done in Cinema 4D.

The final image still lacks some of the details from the sketch, but this was enough to present the general idea of 3D visuals. I am now working on a second product for them.

Posted in 3D / CGI
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